![]() ![]() on your numpad, or use the 'bashy' alias. If you're a beast, engineer or scoundrel that wants to use it then you'll have to help me add it. Presently it only supports Nanoseer and Fury bashing.For Fury this means up to rupture in battleflow (for swiftcut/wound/rupture) and up to rend in rage (for strike/unstoppable/flyinglash/rend) For Nanoseer this means multistrike/swarm. ![]() The system will assume you have your skills, so I suggest not using it if you don't.I can divvy them out to the rest of the team. Donations in credits are very welcome for the headache we endured to get this far. if you message me about something not working right because you didn't do what I just said above I am going to call you an idiot and proceed to berate you. Link below just so I don't get asked that question either.ĭiscord link for the other savages who want to annoy us: Again I say with a LOG on github under the issues portion. If you run into bugs and the sort please file an issue with a LOG. Upon reopening mudlet and reconnecting to the game you may want to go ahead and redo your installation and make sure all your previous settings are still right or update them all just in case. Close out and restart mudlet just to be safe but make sure to save it first.ĩ. After that file has installed close out of the module manager - That file on loading will load the rest of the scripts in the right order.Ĩ. Install the file that says "svo (install me in module manager)" - Don't be the person who messages me asking why things didn't load correctly because you didn't select the right file. Again in the MODULE manager you will navigate to where ever you unzipped the Zip file if you listened to number 3 and click the install buttonĦ. In mudlet open up the MODULE manager !!Not the package manager the MODULE manager!!ĥ. UNZIP again I say UNZIP the Zip file where ever you want it to goĤ. Download the ZIP file - Doesn't matter to whereģ. Uninstall your old svo from the package manager and close out the package managerĢ. ![]() Seriously read these otherwise your just going to start messaging me aksing whats going wrong and quite honestly I don't feel like answering the probably hundreds of messages I will get for this so don't be a dumbass and just listen.ġ. ![]() Now I once again stress that yes there probably some bugs still in there even though we have tried our best to get rid of them. Needless to say it has been an adventure to learning the system and getting it going again and adding in all the new stuff since the last offical release over a year ago. Yes it has been a headache on the few of us who have been working on it and getting it ready for this stage though for some others *cough* Dragonknight *cough* more like breaking it and fixing it all over again. That is why we are beta testing it before we go full release mode for it. Now for the most part we have the bugs worked out though more than likely they are a few left in there. It is my great pleasure to finally announce that we are ready to start the beta testing of the in-client / multi class / finally updated version of svof for BETA testing. Ladies and gentlemen and all you others who don't indentify by either of those, There are only three of us primarily working on it right now until our fourth is able to do so again and it's me and I am also waiting on some bug reports to come back from the staff about some things we ran into that seemed to be an issue in the game itself and screwed with our tracking. So far its going well so I think we will make that date and if not then there isn't much we can do except keep working on it to get there. I put a tentative date for the 1st of August to start beta testing but it will be dependent on if we can get all the bugs we keep running into fixed without causing more. After that is mainly adding in the lines for tracking the afflictions for those who don't want to use serverside with svof but again our main goal is to get it working properly for all classes and then we can add in the rest. We still probably need to go over the affliction dictionary to make sure all of the afflictions are in there now so that the base for them is there. Our goal right now is primarily to get its basic functionality running again with all the new classes and their defenses which for the most part we have done. So as an update we have done a bunch of changes so far. ![]()
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